Monday, January 29, 2018

Personal Post: Yet another false Content ID Claim: SABAM_CS

Please be sure to read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.


 (Full disclosure not a wrestling fan just heard the catchphrase enough from people who are wrestling fans so it stuck and is far more then appropriate for this situation. Also due to the urgency of this Article the second March to Infinity Article will be moved to next week.)

 Yes ladies, gentlemen, boys and girls and that technicolor rainbow in-between we have yet another skid mark trying to make this amateur content creators life just that much worse by trying to steal what is mine. This newest blight on my life is SABAM_CS, as far as I could tell they are a copyright company operating out of Belgium and the claim in question was for Elizabeth's theme Medley from my Lets play of BioShock Infinite that has been on my channel since July 23rd 2017 which was issued to me on January 25th 2018.

Now if I were just given the option of just removing the song then no harm no foul I would not be even writing this article for you all. But as you can see here, a content claim, from a country that I'm pretty damn sure has no legal claim on this music wants to put adds that I will not be seeing a penny from.
Needless to say this smells like the same crock of shit that CoPeerRight Agency - Italy tried to tell me was Hershey's chocolate last year.
 Now I know that this whole "Lets Play" business has plenty of us walking on legal eggshells when it comes to what we do and the soundtracks that are involved, especially when it comes to BioShock Infinite and Kingdom Hearts. But I am a reasonable man I know fully well when I am in the wrong and gladly accept that. Like for example my AMV of Horizon Zero Dawn where I inserted the theme to Yor Hunter From the Future.

 Now in this case the Content claim came up immediately after the video finished uploading from the people who most likely properly owned the right to the song.

Though I did try to look up the group behind the claim and while Roba Music Verlag GmbH does indeed look like a legitimate publisher who could own the rights to the Yor theme. When I tired to look up Caburn Music all I could find was some rapper from Africa. Also I may just end up taking the thing down anyway if it doesn't get enough views, nobody gets the joke or if keeping it around is more trouble then its worth.
 Nevertheless I gladly left it alone because I knew that they could have full rights to the song I used but were willing to leave it alone for everyone to see. But not in the case with SABAM_CS if they did own the rights to Elizabeth's theme (which I'm sure they don't seeing as how they're operating in Belgium and had nothing to do with the development of BioShock Infinite) I think my big butt is once again in the right. I'll be sure to update once this whole debacle resolves, either with them ignoring the counterclaim within 30 days or the drop the false claim and I get to take yet another small but satisfying victory lap.

UPDATE: It's done, the dispute ended within 30 days, no response from these dickies little turds and thus claim is gone, I win, bye bye!

Special thanks to my Patreon backer Jesse for his support.

All rights go to their respective owners.

Monday, January 22, 2018

Let's Play Bioshock 2 HD Part 4: Siren Alley

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.





 Hey you all remember the massive amounts of hype around this level? Remember that this level got its own dedicated trailer for Bioshock 2's advertising campaign? Remember how creepy it looked from the trailer, how amped we were for this level? Yeah it's just another level, woooooo. Also it's tight, cramped and has some serious feels if you know where to look. Also we finally get to tangle with the Rumbler Big Daddy and yes this thing kicks like a horse, not as bad as the Rosie's were last game but still just use Telekinesis and you're good to go. Though why do all of the Spider Splicers have the same character model and Yuri Lowenthal voice in this game I don't get it?

Special thanks to my Patreon backer Jesse for his support.

Bioshock 2 is owned by Take2 interactive, 2K Marin, and 2K Australia.

Monday, January 15, 2018

March to Infinity: The first step.

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.


 Ten years, ten long crazy years since the debut of the Marvel Cinematic Universe. Now for the ten year anniversary what else can I do but recount all of the main MCU movies and see if they still stack up in the lead up to Avengers Infinity War. So for now let us begin, the March to Infinity. Lao Tzu once said that "the journey of a thousand miles begins with a single step" so where else to start our journey then from the beginning. This particular journey begins with four men, Avi Arad, David Maisel, Isaac Perlmutter and Ron Perelman.

 Please note that I may be inaccurate in this recount of events mostly due to it just pertaining to the origins of the MCU but if you want more detailed information please watch SFDebris' "Rise and fall of the Comic Empire" series through the link here.

https://www.youtube.com/playlist?list=PLP7v2GoLok37YBm3WBaqvrKd97uSMYDPT

 Also be sure to check out his reviews of Madoka Magica including every episode and the movie Rebellion on his website (Shameless plug) which explains why I don't think Rebellion is the worst part of the Madoka franchise and why Homura, while justified was still wrong and will most likely be the main antagonist when Concept finally shows up. Back on topic, to keep a long story short due to several creative and editorial conflicts resulting in several of Marvels top talent jumping ship to form Image comics in the late 80's and early 90's Marvel was in serious financial trouble and eventually bought by Perelman. Perelman was not a comic book fan and only saw Marvel as a new cash cow to drain milk from its teat. Such decisions by Perelman included raising comic prices, putting more emphasis on gimmicks, hollow foil covers and basically making comics more to attract collectors and "hardcore" fans and not the casual readers who were the lifeblood of the industry since the 60's, thus creating the speculator boom of the early 90's that nearly killed the comic book industry.

Basically Marvel was bought out by a less funny and less successful version of Big T Larrity.
 So obviously with this radical regime change that isolated the market that had been keeping the comic industry afloat for so long for the sake of short term profit, Perelman made things far worse then they were before. Now think of it this way for those who don't know that much about the market, say you buy a regular sized cup of coffee every day except Friday where you get a large coffee instead. Then one day your local shop rises the price of a large coffee from 2.99 to 3.99, then you decide to just stick to the regular or even downgrade to just small to keep your coffee fix while not bleeding your wallet dry. That's basically what Perelman caused, the reason comics these days are 3.99 was directly because of him. Hell because Perelman shat the bed so fiercely the marketing department was eventually given higher priority for final approval over the creative department, thus leading to the Spiderman Clone Saga to try to make lightning strike twice after the X-Men storyline Age of Apocalypse.

 All of this eventually lead to Marvel declaring bankruptcy in 1996. This is where Avi Arad and Isaac Perlmutter enter our story. After Perlman had Marvel declare bankruptcy he began deals with Arad and Perlmutter to incorporate ToyBiz into the Marvel umbrella as sole toy manufacture and distributer for Marvel. Eventually this resulted in Arad and Perlmutter managing to get Perlman and most his supporting CEO's out of Marvel so those two were in complete control of the dying comic company. Arad and Perlmutter proceeded with a new plan to turn their characters into movies and while Blade, X-Men, Ghost Rider and the Sam Reimi Spider-Man movies were major successes, because their movie rights were owned by different companies Marvel barely saw a dime to recoup their costs. But the major thing to take away from these was that those movies proved that the properties could be profitable.

 Then comes along David Maisel with a radical and dangerous proposal, why not cut out the middle man, produce the movies under your own studio and not only that make it into one single universe just like the comics they were based off of? Now not only would this finally give Marvel their own studio with full creative control but that also meant maximum profit after barely seeing a dime from the properties that were owned by Fox and Sony. So with the plan in motion they waited for several of the movie rights of some of their famous characters that were sold off by Perelman to revert back to them. And after a dangerous gambit with Merrill Lynch and distribution with Paramount the first Iron Man movie went into production. If this didn't work and make the profit they were hoping for then Marvel would lose all the character movie rights to Merrill Lynch and they'd be doomed.

 We all know the results, Iron Man was a major critical and financial success and with that the Marvel Cinematic Universe Phase one went full steam ahead, creating the MCU we know today and Marvel pulling itself out of the gutter. Eventually being purchased by the Mouse Empire for 4.3 Billion dollars in 2009 thus as far as I know saving the company. So that's the abridged version of the events that lead to the MCU, If I was wrong about any of that please let me know in the comments. Next time we start on the good stuff with a guy that everyone is supposed to hate that started a movie experience that most of us still love as we begin the march to infinity.


Sources for clarification

http://www.denofgeek.com/us/books-comics/marvel/243710/how-marvel-went-from-bankruptcy-to-billions

http://screencrush.com/marvel-bankruptcy-billions/


Special thanks to my Patreon backer Jesse for his support.

Code Monkeys is owned by G4 TV  and Adam de la Peña

Monday, January 8, 2018

Let's Play BioShock 2 HD Part 3: Pauper's Drop

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.




 Honestly Paupers Drop is my favorite level in this game. We get a genuinely creepy, claustrophobic location, a hostile atmosphere and its just the right level of length and width of the design of the level itself so that it doesn't overstay its welcome and we don't get bored of the place. Also Grace herself is a better antagonist, we understand her motivations, they're reasonable and the cold sadistic joy she takes in sending Splicers to kill Delta is pretty damn believable. Also this is the only level in the game that has the Rosie Big Daddy, pretty much the only Big Daddy that consistently gives me a challenge.

Special thanks to my Patreon backer Jesse for his support.

Bioshock 2 is owned by Take2 interactive, 2K Marin, and 2K Australia.