Monday, January 15, 2018

March to Infinity: The first step.

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.

 Ten years, ten long crazy years since the debut of the Marvel Cinematic Universe. Now for the ten year anniversary what else can I do but recount all of the main MCU movies and see if they still stack up in the lead up to Avengers Infinity War. So for now let us begin, the March to Infinity. Lao Tzu once said that "the journey of a thousand miles begins with a single step" so where else to start our journey then from the beginning. This particular journey begins with four men, Avi Arad, David Maisel, Isaac Perlmutter and Ron Perelman.

 Please note that I may be inaccurate in this recount of events mostly due to it just pertaining to the origins of the MCU but if you want more detailed information please watch SFDebris' "Rise and fall of the Comic Empire" series through the link here.

 Also be sure to check out his reviews of Madoka Magica including every episode and the movie Rebellion on his website (Shameless plug) which explains why I don't think Rebellion is the worst part of the Madoka franchise and why Homura, while justified was still wrong and will most likely be the main antagonist when Concept finally shows up. Back on topic, to keep a long story short due to several creative and editorial conflicts resulting in several of Marvels top talent jumping ship to form Image comics in the late 80's and early 90's Marvel was in serious financial trouble and eventually bought by Perelman. Perelman was not a comic book fan and only saw Marvel as a new cash cow to drain milk from its teat. Such decisions by Perelman included raising comic prices, putting more emphasis on gimmicks, hollow foil covers and basically making comics more to attract collectors and "hardcore" fans and not the casual readers who were the lifeblood of the industry since the 60's, thus creating the speculator boom of the early 90's that nearly killed the comic book industry.

Basically Marvel was bought out by a less funny and less successful version of Big T Larrity.
 So obviously with this radical regime change that isolated the market that had been keeping the comic industry afloat for so long for the sake of short term profit, Perelman made things far worse then they were before. Now think of it this way for those who don't know that much about the market, say you buy a regular sized cup of coffee every day except Friday where you get a large coffee instead. Then one day your local shop rises the price of a large coffee from 2.99 to 3.99, then you decide to just stick to the regular or even downgrade to just small to keep your coffee fix while not bleeding your wallet dry. That's basically what Perelman caused, the reason comics these days are 3.99 was directly because of him. Hell because Perelman shat the bed so fiercely the marketing department was eventually given higher priority for final approval over the creative department, thus leading to the Spiderman Clone Saga to try to make lightning strike twice after the X-Men storyline Age of Apocalypse.

 All of this eventually lead to Marvel declaring bankruptcy in 1996. This is where Avi Arad and Isaac Perlmutter enter our story. After Perlman had Marvel declare bankruptcy he began deals with Arad and Perlmutter to incorporate ToyBiz into the Marvel umbrella as sole toy manufacture and distributer for Marvel. Eventually this resulted in Arad and Perlmutter managing to get Perlman and most his supporting CEO's out of Marvel so those two were in complete control of the dying comic company. Arad and Perlmutter proceeded with a new plan to turn their characters into movies and while Blade, X-Men, Ghost Rider and the Sam Reimi Spider-Man movies were major successes, because their movie rights were owned by different companies Marvel barely saw a dime to recoup their costs. But the major thing to take away from these was that those movies proved that the properties could be profitable.

 Then comes along David Maisel with a radical and dangerous proposal, why not cut out the middle man, produce the movies under your own studio and not only that make it into one single universe just like the comics they were based off of? Now not only would this finally give Marvel their own studio with full creative control but that also meant maximum profit after barely seeing a dime from the properties that were owned by Fox and Sony. So with the plan in motion they waited for several of the movie rights of some of their famous characters that were sold off by Perelman to revert back to them. And after a dangerous gambit with Merrill Lynch and distribution with Paramount the first Iron Man movie went into production. If this didn't work and make the profit they were hoping for then Marvel would lose all the character movie rights to Merrill Lynch and they'd be doomed.

 We all know the results, Iron Man was a major critical and financial success and with that the Marvel Cinematic Universe Phase one went full steam ahead, creating the MCU we know today and Marvel pulling itself out of the gutter. Eventually being purchased by the Mouse Empire for 4.3 Billion dollars in 2009 thus as far as I know saving the company. So that's the abridged version of the events that lead to the MCU, If I was wrong about any of that please let me know in the comments. Next time we start on the good stuff with a guy that everyone is supposed to hate that started a movie experience that most of us still love as we begin the march to infinity.

Sources for clarification

Special thanks to my Patreon backer Jesse for his support.

Code Monkeys is owned by G4 TV  and Adam de la Peña

Monday, January 8, 2018

Let's Play BioShock 2 HD Part 3: Pauper's Drop

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.

 Honestly Paupers Drop is my favorite level in this game. We get a genuinely creepy, claustrophobic location, a hostile atmosphere and its just the right level of length and width of the design of the level itself so that it doesn't overstay its welcome and we don't get bored of the place. Also Grace herself is a better antagonist, we understand her motivations, they're reasonable and the cold sadistic joy she takes in sending Splicers to kill Delta is pretty damn believable. Also this is the only level in the game that has the Rosie Big Daddy, pretty much the only Big Daddy that consistently gives me a challenge.

Bioshock 2 is owned by Take2 interactive, 2K Marin, and 2K Australia.

Sunday, December 31, 2017

Personal Post: My media recap of 2017

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.

Special thanks to my Patreon backer Jesse for his support.

Monday, December 25, 2017

Let's Play BioShock 2 HD Part 2: Ryan Amusements

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.

 Honestly since the developers already created an amusement park why couldn't they have incorporated some of the elements from the Rapture Carnival from the first game's DLC as parts of Ryan Amusements. I mean as I said only one ride, a gift shop and a restaurant makes for a pretty crap attraction. I mean if Ryan is going to scare kids into never wanting to go to the surface he could at least make some other attractions to generate some more revenue.

 Also since this is connected to the Atlantic Express this is one of the oddest parts of Rapture. So, what did Ryan really prioritize indoctrination of Rapture's children instead of Oxygen and food? Also how did Sinclair wind up here to begin with? We know that Lamb is monitoring all of the Bathyspheres as demonstrated with Sammy and his girlfriends failed attempt to leave and the Atlantic Express station was under her control so how did Sinclair get there in the first place?

Bioshock 2 is owned by Take2 interactive, 2K Marin, and 2K Australia.
Power Rangers is owned by is owned by Saban Entertainment, Haim Saban, Renaissance Atlantic Entertainment, Toei Company, Ltd. and MMPR Productions, Inc.

Monday, December 18, 2017

Manga review Kazumi Magica The Innocent Malice Analysis: Bene o Male? (Spoilers)

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.

To think it's only been a year since my coverage of this manga began. Don't worry I'll try to be more punctual with future installments.
 Here's the link to last time which not only finished my coverage of the main story but also has links to the previous reviews.

Part 10

 Now that you've caught up time to discuss the art, writing and characters and see where this series stands. First off the artwork done by Takashi Tensugi works for this story. The characters all look cute most of the time and properly expressive when the situation called for it. Kazumi in one panel of looks like a puppy playing with a Kitten in a sock, another she's a calm manipulative chess master. While she was adorable in most most panels my favorites were where she was either shocked or calmly infuriated by those around her. The art was also good at conveying a character's anger and insanity sometimes in the same panel. Though the arts biggest weakness is the design of the witches and some of the Magical Girls.

 But I will fully admit that ragging on the witches in a manga is incredibly unfair, it's just one of the elements that gets lost in adaptation, as Linkara mentioned in his review of the Star Trek 2 comics you can't easily replicate what worked in the movie or in this case show in the comic since comics don't have lighting, special effects, music etc. Now where I can lay down some criticism is on some of the girls' costume design. Now not all of them looked too ridiculous like Umika and Niko's for instance, but others like Satomi, Mirai and especially Yuuri's costumes looked more then a little bit revealing. Now don't confuse me for some repressed footloose esq puritan that says that nobody can dress provocatively if they choose, but then again when I can't tell if a character who is 14-16 years old looks like they lost a fight with Edward Scissorhands and decided to not change afterwords I'm going to call it out. 
"Hell Tensugi calls it out at the end of Volume one, even Umika at the end of Chapter 2 has a 4th wall moment where she asks why when she transforms there's a part where she's naked. Which I can't help but think is part of the joke."
But enough talking about what teenage girls are wearing.

 Its time to talk about the characters themselves starting with arguably the true villains of this story, The Pleiades Saints. I kept making jokes about their actions and conduct during the review and I mean them, in any other story, ignoring the context behind their actions they would be the villains. Thus the reason why this story has the subtitle of Innocent Malice; while their ultimate goal was to save not only Michiru but all magical girls from becoming Witches it's hard to ignore the fact that their actions are horrible and downright evil. Kidnapping, mass brainwashing, human resurrection and betraying their own friends would definitely put points in the evil category. Their actions actualy give rise to the actual villainous Magical Girls of this story so before I go into the Saints in full detail I now have to talk about the antagonists of this story and how the Saints caused all of this.

 Aside from the Souju's; Yuuri and Hijiri were essentially victims of the Saints actions whether directly like Yuuri or indirectly as was the case with Hijiri. Yuuri did have understandable motivations for attacking them, they killed the person that saved her from death even knowing what she did and what she became. Her goals were essentially a warped and twisted version of the Pleiades goals, while the Pleiades wanted to resurrect Michiru, Yuuri went straight for torture and revenge. Which does make sense since unlike the saints who had each other for consolidation Yuuri went completely mad by her desire for vengeance and Kyubey being the one to coax her into making the wish and influencing her decision making during her warped state of mind didn't help anyone except him. Even the original Yuuri was about to join them until she became a witch so things may have played out very differently if Ari was there to see Yuuri transform and the saints stayed behind to console her and explain; sure it might not have gotten through but it would have been better then just leaving her to be manipulated by Kyubey.

 Hijiri on the other hand had her entire identity and existence called into question, revealed that her entire life was created by Niko so she can live the life she wished she had but was too consumed by guilt to take it. Seeing Hijiri actually reminded me of a character from the 1994 Spider-man cartoon that ran on Fox Kids. An alternate universe Peter Parker who discovered that he was a clone and was consumed by anger and bitterness towards the original (who took the name Ben Riley) and was driven completely insane by being possessed by the Carnage Symbiote becoming Spider-Carnage. His goal from then on became to destroy all of reality for having everything he treasured taken away with the fact that he wasn't the real Peter Parker; just a clone created for no real reason. I could see that same madness and desperation coming from Hijiri, though just like Spider-Carnage she eventually remembered what truly mattered in the end, tried what she could to set things right and atone for all the horrors she committed. Though as she said she barely had to do anything to the saints since they were destroying themselves just fine without her interference.

 Though her abilities are rather head scratching, her wish was for the ability to sneak by people undetected. So how exactly does that lead to her being able to copy the Saints powers like she was Megaman or something? Though in the panel where she explains how she made the evil nuts we see her using her connection magic on Umika's book which as demonstrated when she used Kyoko's Roso Phantasma spell she would have more then likely copied the other's magic as well in case one of them died so she could give the clone all the memories of their powers. Admittingly that's just speculation but it makes the most sense to me so I'm sticking to it. Speaking of, the Evil Nuts are a rather useful and potentially deadly little tool, something that gives ordinary people the abilities of Witches while retaining their sense of self, if she wanted too Hijiri could have made an army of Pseudo Witches to conquer the world. But those who're motivated by revenge don't tend to think long term, though once she got her revenge she could have moved on to making that army to exterminate humanity; still thankfully those Evil Nuts never made it into the hands of others who could cause serious damage with them.

As for Souju there wasn't really all that much to her aside from her duel Soul Gems and downright evil hobby. Honestly it's my head cannon that in her spare time she's dancing around her soul gem collection listening to "Mambo #5" the same way Buffalo Bill dances to "Goodbye Horses". Shame though if this was the world of Soul Eater she'd either be taken care of by Soul and Makka or become a Kishin with how many souls she's taken. Such potential gone down the drain, shame. Now that the antagonists are out of the way time to give my thoughts on whom I consider the real villains as well as our main hero.

 I'll be starting with whom I believe to be the most off the deep end to Kazumi herself. Though keep in mind their motivation isn't the problem with them, it's how they go about it that tiptoes over the moral event horizon.
I guess I'll start off with the teams resident crazy cat girl Satomi. She was purrfectly pleasant and friendly at the start often acting as a calm motherly figure, always addressing people politely, clearly loved animals and definitely the second most emotional member of the team. Though just like with Mami this was just a brittle persona, and once she saw that Niko became a witch even though her Gem was seemingly clean; that broke her and her descent into madness began. Though not as immediate and panicked as Mami was during her break down she was far more calm and malicious, showing absolutely no signs of remorse in her actions when she was forcing Saki to kill Kazumi nor during the forced fight between Kazumi and the Clones. She may have started wanting to help animals and save them but in the end she just became a rabid animal herself."

Though speaking of mad personas and cold heartedness Mirai was a broken girl who would do anything to earn Saki's love; even if it meant killing the girl she loved in the process. She was the atypical Tsundere character and only seemed to soften up around Saki which makes sense since she saved Sakis life without hesitation when they first met. Being ostracized as she was It'd make sense that she'd gravitate toward possibly the only person in her age group who showed her any true kindness. She even started to bond with her during their time together, though she knew Saki liked Michiru she most likely took it as a small rivalry but it gradually devolved into obsession and jealousy. She was a ticking time bomb and she went off whenever Saki was involved whether she was hurt or wanted to get rid of anything that could stand between her and Saki; including the girl who was responsible for the two meeting in the first place. Even her last act was self sabotaging, summoning witches to protect Saki's Witch and by proxy the girl who was trying to exterminate humanity.
Which leads us to the person who created her in the first place. Niko was one of the more intelligent of the group, though she was the most emotionally distant. But hey you'd be a bit of a gloomy Gus too if you accidentally killed two of your friends before you even learned how to spell. Which begs the question, did her parents never consider; oh I don't know A GODDAMN THERAPIST?! Yeah no, this was mostly on them, their little girl accidentally killed two of her friends did they really think that she'd just get over it if they told her it wasn't her fault? Quite frankly the thought she didn't try to kill herself years ago over the guilt would be a miracle. As I commented before there was something to be said about her wish, she could have removed that memory and had a happy life with her new friends but instead chose to create a clone to take her place, give her family the daughter they deserve while she continues to atone for what she did and dedicate her life to fighting witches with her new family. Knowing that she could never accept running away from her sin she gave the ideal her a chance to live the life she never could, too bad Hijiri didn't see it that way. THANKS KYUBEY!!!
Moving on to the de facto leader of the team. Out of all the Pleiades she was obviously the one who wanted Michiru back the most out of all of them. As we saw in the flashbacks she went out of her way to replace Michiru's earrings. This was furthered evidenced by how she handled the clones, she couldn't bring herself to kill something that had her face and so chose to seal them away. This love extended to Kazumi as well when she broke through Satomi's mind control and stabbed herself instead. She always was the first to try and comfort Kazumi, giving her votes of confidence and trying to reassure her that she and the others have her back. However even when she was holding Kazumi she just couldn't get past the fact that she was a clone of Michiru. Though she knew her and the others actions were horrible she was the most determined to tough it out and do whatever it took to bring Michiru, the one she clearly loved; back to life.

 I'm counting these two together since they're the first two of the saints that Kazumi meets and the only ones aside from her to survive this whole ordeal. Besides they do seem to work better as a pair Umika doing the heavy thinking while Kaoru does the heavy kicking. Since they were the first ones to find Kazumi and guide her in the life of a Magical girl it would make sense that they bond with her more then the others; the fact Kaoru was willing to fight the others to protect Kazumi when she called everyone to the freezer was evidence enough of her loyalty. Umika meanwhile was one of the core members behind the groups plan for good and for ill, not only was she the one responsible for rewriting Kazumi's memories but more importantly she was the one who wrote Kyubey out of the memories of the entire city's magical girl populous. She was also resolved to kill Kazumi to make sure the project could continue, much to Kaoru's horror. But for good and for ill these two survived in the end with their new best friend and no amount of altered memories can change that fact.

 Which leads us to our title character and hero of our story. What else can I say about her? She's a pretty good main character in my books. She's loyal to her friends but not so forgiving as to let them off the hook for their actions; bubbly and goofy without being an idiot and when the situation called for it she could be genuinely angry and hurt. (Fuck you Wrong, Leftovers and Dumbluck) Hijiri called her and Kazumi artificial humans yet between the two Kazumi was the most human without question. So her wish at the end while I get the sentiment is still head scratching to me. She's already proven her humanity many times over so why would she need to wish to become human knowing that she would lose that humanity as soon as she earned it when she could have; as I suggested wish for her friends back to life? But again the sentiment isn't lost on me it's just the logic that throws me off.

So might as well mention the Saints other victim and creation. Juubey was created to fill the Kyubey gaps in everyone's memories and purify the gems for the saints. Though as shown it was nothing but a placebo. Which is a good bit of symbolism concerning the saints actions and personalities. I won't go into too much detail why since I think you all can figure it out for yourselves. But even it's existence was a lie and died for nothing. Poor fake fuzzball.
 Overall Kazumi Magica is a great side story. It gives us new likable characters, presents a good moral quandary and demonstrates a few things we always wanted to see in the main show. Which also showed why it isn't such a good idea for magical girls to team up, someone trying to change magical girls back to humans and introduced the possibility of artificial witches and magical girls, both with horrible consequences. The artwork was competent, with vibrant expressive faces and designs; though the backgrounds could use a bit more detail but whatever. Next in our look at Madoka we'll go back to the main characters in a world where Homura will meet her intellectual match and we hear about this franchises Masato Kusaka.

Special thanks to my Patreon backer Jesse for his support.

Kazumi Magica The Innocent Malice is owned by Masaki Hiramatsu, Takashi Tensugi, Magica Quartet and Yen Press.
Puella Magi Madoka Magica Side Story: Magia Record is owned by ANiplex, F4samurai and Magica Quartet.
Archer is owned by Adam Reed, Floyd County Productions, Radical Axis and FX Productions.

Monday, December 11, 2017

Let's Play BioShock 2 HD Part 1: Adonis Luxury Resort and Atlantic Express.

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.

 So now we move on to the black sheep of the BioShock franchise. While I most certainly will admit that compared to BioShock 1 and Infinite BioShock 2 does come up in third place. However among the three I can't help but think this game as the most fun. Though on a philosophical standpoint BioShock 2 is far more blatant and less subtle in its message compared to its counterparts it does let me play as one of the most badass monsters in gaming, the Big Daddy. Admittingly it's a newly created (out of universe at least) prototype creature we still get the drill, a type of rivet gun and various other bad ass weapons.

 As before I will be completing this game 100% in a single play-through, so that means I'll be getting all the Plasmids, save all the Little Sisters and relevant NPC's but all doing it on the hardest difficulty without vita chambers. Though since the hardest mode in this game is only just hard and not survivor this is comparatively easier then the first game but I may still have some trouble. First after dropping our daughter off for her joint custody weekend with her mom Agatha Christie we'll go to the spa fro some R&R. Then we're off to meet our old friend Tenenbaum at the train station.

Bioshock 2 is owned by Take2 interactive, 2K Marin, and 2K Australia.

Monday, December 4, 2017

Manga review Kazumi Magica The Innocent Malice Finale: The scarlet Spider-Gwen.

When you're done read, comment, spread the links, re-tweet and follow me on Twitter @OnDavidsBrain! and support me on Patreon.

Here we are folks at long last the end of the road of this spin off manga. Also yes the three get new forms and they will be explained later.
 Man this has been quite a long ride. So long that I'm assuming that most of you may have forgotten what happened. Or most of you may have discovered this review on their own and haven't read either my reviews or the previous volumes of this manga. So be sure to get caught up on my thoughts on this story here.

Part 1

Part 2

Part 3

Part 4

Part 5

Part 6

Part 7

Part 8

Part 9

 Or if you haven't read this story before and don't want spoilers here're the links to them on Amazon so you can either order the physical books or read on Kindle/Comixology/whatever. So be sure to check either option then come back to see how I make jokes about the end of this entry in the Madoka Magica franchise.

Volume 1

Volume 2

Volume 3

Volume 4

Volume 5

 Now that I've finished providing the backlog and actual buying options let's bring this dog and pony show to rest. Where we last left off Kazumi is begging for Umika and Kaoru to stay with her and not succumb to despair. Kyubey says that it's only a matter of time until the inevitable happens and the two become witches. They however say that that will never happen since not only is their whole goal is to reject the system but as Michiru learned from her grandma and thus the Pleiades learned from Michiru that there is always hope.

Or at least room for one last burrito.
 The fluffy borg gives his whole resistance is futile schtick and that no matter how much they want, no magical girl has met her end before becoming a witch and birthing a Grief Seed. (Ignoring Tart for a second but hey, few millennia back and not written yet so no choice but to cut him some slack.) So Kaoru declares that they'll be the first.

 Now before you all call bullshit "Too late!" We see another flashback; after the Pleiades killed Michiru's witch they begin their rebellion of the magical girl system by combining their magic to hide Michiru's Grief Seed inside of her earring. Still doesn't make any sense of why the Grief Seed popped out now on its own no less but hey at least we know now where it came from an why Kazumi's ear rings were so integral to her transformations. Kazumi then uses Michiru's Grief Seed to purify Umika and Kaoru's Soul Gems thus saving their lives; hurrah! But Hijiri got away with all of the corrupted Soul Gems; harrumph! But instead of running as far as she can to fight another day, she acts like a sore loser and uses her connection magic on all of the Soul Gems that simultaneously turn into Grief Seeds at her command; which she combines into a single horrible creature that even Kyubey mistakes for Walpurgisnacht!
Well they're boned.
 Our chapter ends with Kaoru and Umika preparing to attack Hijiri and the Hyades Daybreak until Kazumi brings up a very valid point; she was only drawing upon her power as a witch, Amazon, Skrull whatever this whole time thus she never made a contract with Kyubey! So my guess would be that she'll wish for all of the Pleiades Saints to be brought back to life as well as Michiru, so they'll all be back, their goal achieved as well as having enough firepower to end Hijiri and her Chimera for good. 
Or you can make a really stupid wish, that'll work too I guess, not really, no.
 Well whatever a wish is a wish so Kyubey grants it and Kazumi becomes a true Magical Girl as Kazumi the White!
So now she's a true magical girl, but there's just one problem with this aside from the stupidity of her wish.

  Tiny hat hang ups aside we finally bring this story to a close with Kazumi and her brand new original power ready to fight Hijiri. Kaoru and Umika transform to join her and get a rather nice surprise, new powers and new duds!

 The trio charge into battle with Kaoru and Umika dealing with the Hyades Daybreaks familiars while Kazumi deals with Hijiri directly. She manages to get to her who is horrified at seeing that she made a contract and confused by how a fake human could have a real body to separate a soul from to begin with. But this is where Kazumi states the obvious, if they were fake how could they have hearts which lead them to become real Magical Girls?  
See Makoto even this series managed to figure this shit out before you did, or nearly killed Alan. God Ghost was a poorly written mess.
 Hijiri denies this and states that she's prepared to destroy Kazumi's home with the little time she has left. So the three charge up their power and combine into a super charged blast which destroys the Walpurgisnacht knock-off. Hijiri is on her last legs but Kazumi uses Michiru's Grief Seed on her Soul Gem, it's not enough to completely purify it but it should last her for a little bit. After explaining that she wasn't created by Niko for malicious intentions, well I'd give the full details but again this is one part I feel that you need to see for yourselves. Now for the wrap up, we cut to some time later in the girls school with Kazumi Subaru introducing herself to her new classmates. 

 So we cut to the other winner in this whole fiasco; Kyubey who gloats about how he was able to get new data as well as getting Forester under contract and asks Umika and Kaoru if they're going to try something like this again. While they understandably won't try an insane stunt like the clone plan again they won't give up trying to find a way to turn Magical Girls back to normal. So we end Kazumi Magica with Kyubey alerting the trio about a new Witch and the three go after it promising to live their lives to the fullest for their dead friends. 

Cue Opening to Perfect Strangers
 But don't worry we'll be seeing them again soon, maybe not in Manga form but in Magica Record. But whether that'll come stateside is up in the air. Maybe not but one can hope though, but I still have a bit to say about this book. So check in next time where I break down the strengths and weaknesses of this entry of the franchise.

Special thanks to my Patreon backer Jesse for his support.

Kazumi Magica The Innocent Malice is owned by Masaki Hiramatsu, Takashi Tensugi, Magica Quartet and Yen Press.
Code Geass: Lelouch of the Rebellion is owned by Studio Sunrise, Gorō Taniguchi and Funnimation.
Code Ment is owned by PurpleEyesWTF.
Dragon Ball, Dragonball Z and Dragonball GT is owned by Funnimation, Toei animation, Fuji TV and Akira Toriyama.
Dragon ball Z abridged is owned by Team Four Star. 
Kamen Rider is owned by Ishinomori Productions, Toei Productions, and Bandai.